Alto
We make tools that let you mint, sell, use, connect, and search for cryptoitems in a blockchain-based game ecosystem.
Free-to-play is an oppressive business model that favors the top studios.
The free-to-play business model allows players to consume content at zero cost. This effectively increases the costs to produce content and acquire users. With only 1.9% of active players contributing to revenue, it is more difficult for smaller developers to recoup these costs and remain profitable.
Smaller game studios are likely to run out of resources before a game is launched.
Non-paying players are saddled by paywalls and other artificial limits implemented to generate revenue instead of adding fun to the user experience.
There is a need for sustainable business model that equally benefits game developers, players, and content creators.